@keyle: Tonight, more materials, normals, rough tweaking, emissive lighting tweaks etc. #gamedev #indiedev #unrealdev http://ift.tt/1G6Spqm — dawood abbaspour (@dahstar) April 2, 2015
@keyle: Tonight, more materials, normals, rough tweaking, emissive lighting tweaks etc. #gamedev #indiedev #unrealdev http://ift.tt/1G6Spqm
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